San Andreas definitely
lives up to the Grand Theft Auto name. In fact, it's arguably the best
game in the series.ow do you follow up a runaway success like 2001's
Grand Theft Auto
III? Rockstar North responded a year later with GTA: Vice City, a game
that took the gameplay of its predecessor and expanded it considerably.
At the same time, Vice City gave the series an extensive and amazing
stylistic makeover, drenching the experience in the sights, sounds, and
attitude of Miami, Florida from the mid '80s. So where do you go from
there? You take it statewide. Grand Theft Auto: San Andreas expands the
series' concept to encompass three entire cities, as well as the
countryside between them. The gameplay similarly expands, packing in
some explosive set pieces and amazing action-movie-like thrills while
maintaining that same remarkably fun, freefom GTA feel. In short,
Rockstar has done it again. San Andreas definitely lives up to the Grand
Theft Auto name. In fact, it's arguably the best game in the series.
This latest installment takes place in 1992 in the West Coast-themed
state of San Andreas. San Andreas is an island containing three cities.
You'll begin the game in the city of Los Santos, which is based roughly
on Los Angeles and consists of a mixture of ritzy downtown areas and the
gangland ghettos of South Central. San Fierro is based on San
Francisco, reproducing the real city's hilly terrain and ever-present
fog. The game's third city is Las Venturas, which is a great take on
early-'90s Las Vegas, complete with a strip full of casinos and the
surrounding desert. While one-to-one measurements against previous games
in the series are difficult in practice, San Andreas definitely feels
like a much, much larger place than Vice City ever did, but at the same
time, the growth is handled intelligently. There are plenty of things to
do both in and out of the cities, which makes all this real estate
matter.
While Grand Theft Auto III was inspired by movies like The Godfather and Vice City took several pages from the Scarface playbook, San Andreas draws its inspiration from the ghetto and gangsta struggle films of the early '90s. Movies like Menace II Society and Boyz N the Hood
are the clear influences here. In San Andreas, you play the role of
Carl "CJ" Johnson. The game opens with Carl returning to Los Santos
after spending the last five years in GTA III's Liberty City. But his
homecoming isn't a happy one--he's returning home because his mother has
been killed. Carl isn't on the ground for more than an hour before he's
picked up by a pair of crooked cops and thrown right back into the
middle of the street life he left Los Santos to avoid.
Your first order of business in Los Santos is to put your set back on
the map. Your gang, the Grove Street Families, has fallen into disarray
over the last five years, and their influence is minimal at best. So
you, along with the three other leaders of the gang--the long-winded Big
Smoke, the dust-smoking Ryder, and your stubborn brother, Sweet--set
out to take back the streets from your rivals, the Ballas, who have
turned to dealing crack to earn money and gain influence in the hood.
You set out on a series of missions to take back your territory,
starting small with things like spray-painting over other gangs' tags
(which is one of the many new types of actions that replace previous GTA
games' more-generic hidden package collecting here), but quickly moving
up to drive-bys and other acts of extreme gangsterism. But there's a
whole lot more to San Andreas than just set tripping.
Just when you think you're getting used to gang warfare, everything goes
sour. We're certainly not interested in spoiling the game's many
interesting plot twists, so we'll leave out the details, but it should
suffice to say that you'll eventually need to get the heck out of Los
Santos. You wind up in the country outside the city, where you'll
encounter many more great characters and officially embark on your quest
to put right what's gone wrong. Once you get out of Los Santos, you
won't really have to worry about gang warfare for a while, and the game
settles down into a more GTA-like feel.
Like the previous games in the series, San Andreas features a fairly
linear story that takes you through the game's areas. You'll start off
restricted to Los Santos--something the story justifies by claiming that
an earthquake has taken out the bridges and roads that link Los Santos
to the surrounding area--but it doesn't take long to unlock the other
two areas. The game also throws in some pretty great surprises in the
form of characters from previous entries in the series. These characters
tie the GTA games together really nicely, so while San Andreas feels
pretty different from the other games in the series, it still feels like
you're playing in the same universe.
As in the previous games, most of your progress is accomplished by
completing missions for a variety of individuals. These missions are
oftentimes similar to missions you've seen in previous games in the
series. You'll drive people around, take out specific individuals (an
early mission gives you the straightforward objective of beating up a
crack dealer, for example), do drive-bys on your enemies, and so on. But
as you proceed through the game, the missions get crazier and crazier.
Along the way you'll pull off a daring casino heist, steal some wicked
military hardware, "take care" of plenty of Mafia bozos, and much, much
more. The missions in the game are a lot more exciting, on average, than
they have been in some previous GTA games. Additionally, the game is a
lot better at spelling out what, exactly, needs to be done. It does this
with onscreen text that color-codes each specific piece of a mission
differently. Yet while the basics of the gameplay--taking on and
completing missions--are similar to past GTA games, there are plenty of
details to uncover, and plenty of new things to try.
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